| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Pengy![]() 40,60 | 4281 kills: 2604, deaths: 1677 | 61% | 1 Bootcamp League | 49.91% +2.00 skill (1) | ||
- (OHMY)Bonehill![]() 60,40 | 3876 kills: 2577, deaths: 1299 | 66% | 1.338 Premier League | 0.59% +3.98 skill (1) | ||
- (OHMY)Sgt Jock![]() 0,100 | 3762 kills: 2339, deaths: 1423 | 62% | 1.455 Expert League | 0.37% +3.99 skill (1) | ||
- (OHMY)AUburnman.![]() 2,98 | 3730 kills: 1785, deaths: 1945 | 48% | 0 Bootcamp League | 50.02% +2.00 skill (1) | ||
- (OHMY)((J!gsaw))![]() 40,60 | 3430 kills: 1560, deaths: 1870 | 45% | 1.367 Premier League | 0.52% +3.98 skill (1) | ||
- (OHMY) Gunner![]() 40,60 | 3399 kills: 1829, deaths: 1570 | 54% | 1.584 Expert League | 0.23% +3.99 skill (1) | ||
- $OHMY$LordFlash![]() 40,60 | 3395 kills: 2132, deaths: 1263 | 63% | 373 Bootcamp League | 19.31% +3.23 skill (1) | ||
- (OHMY)DeadmanWalking![]() 80,20 | 3105 kills: 1250, deaths: 1855 | 40% | 0 Bootcamp League | 50.02% +2.00 skill (1) | ||
- !OHMY! Shartnado![]() 100,0 | 2322 kills: 1223, deaths: 1099 | 53% | 1.439 Expert League | 0.40% +3.98 skill (1) | ||
- |OHMY| HAPPIE_HAPPIE![]() 80,20 | 2299 kills: 1295, deaths: 1004 | 56% | 17 Bootcamp League | 48.42% +2.06 skill (1) | ||
- !OHMY!Borch![]() 100,0 | 2285 kills: 1301, deaths: 984 | 57% | 0 Bootcamp League | 50.01% +2.00 skill (1) | ||
- IAF Icecreamman![]() 1,99 | 2191 kills: 1104, deaths: 1087 | 50% | 80 Bootcamp League | 42.40% +2.30 skill (1) | ||
- $OHMY$Locked On![]() 40,60 | 1964 kills: 881, deaths: 1083 | 45% | 1.440 Expert League | 0.40% +3.98 skill (1) | ||
- [OHMY]Dino![]() 40,60 | 1873 kills: 1063, deaths: 810 | 57% | 1.219 Major League | 0.92% +3.96 skill (1) | ||
- LoneWolf![]() 1,99 | 1710 kills: 975, deaths: 735 | 57% | 844 Bootcamp League | 3.78% +3.85 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||
| Worst Enemy |
![]() |
| (OHMY)DeadmanWalking Better avoid this opponent next time |
| Skill Booster |
![]() |
| (OHMY) Gunner Gain optimal skill by winning next confrontation |
| Push Over |
![]() |
| (OHMY)AUburnman. Collect your easy points here |
| Skill Sponsor |
![]() |
| (OHMY)Bonehill Paid his dues, better thank this opponent next time around |