| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- (OHMY)Sgt Jock![]() 0,100 | 17048 kills: 10498, deaths: 6550 | 62% | 1.170 Major League | 6.76% +3.73 skill (1) | ||
- (OHMY) Gunner![]() 40,60 | 10234 kills: 5432, deaths: 4802 | 53% | 1.418 Expert League | 2.73% +3.89 skill (1) | ||
- (OHMY)Bonehill![]() 60,40 | 9237 kills: 6179, deaths: 3058 | 67% | 1.293 Premier League | 4.32% +3.83 skill (1) | ||
- !OHMY! Shartnado![]() 100,0 | 6746 kills: 3421, deaths: 3325 | 51% | 1.535 Expert League | 1.75% +3.93 skill (1) | ||
- (OHMY)DeadmanWalking![]() 80,20 | 6302 kills: 2496, deaths: 3806 | 40% | 1 Bootcamp League | 86.54% +0.54 skill (1) | ||
- (OHMY)DeadmanWalking![]() 80,20 | 5935 kills: 2341, deaths: 3594 | 39% | 1.556 Expert League | 1.62% +3.94 skill (1) | ||
- Pengy![]() 40,60 | 5397 kills: 3243, deaths: 2154 | 60% | 8 Bootcamp League | 86.23% +0.55 skill (1) | ||
- (OHMY)((J!gsaw))![]() 40,60 | 5099 kills: 2429, deaths: 2670 | 48% | 1.029 Bootcamp League | 11.07% +3.56 skill (1) | ||
- (OHMY) d|u|n|c|a|n![]() 40,60 | 4587 kills: 2015, deaths: 2572 | 44% | 904 Bootcamp League | 16.76% +3.33 skill (1) | ||
- |OHMY| HAPPIE_HAPPIE![]() 80,20 | 4580 kills: 2580, deaths: 2000 | 56% | 102 Bootcamp League | 81.36% +0.75 skill (1) | ||
- !OHMY!Borch![]() 100,0 | 4405 kills: 2509, deaths: 1896 | 57% | 2 Bootcamp League | 86.53% +0.54 skill (1) | ||
- [OHMY]Dino![]() 40,60 | 3841 kills: 2080, deaths: 1761 | 54% | 1.333 Premier League | 3.73% +3.85 skill (1) | ||
- (OHMY)AUburnman.![]() 2,98 | 3543 kills: 1685, deaths: 1858 | 48% | 1 Bootcamp League | 86.55% +0.54 skill (1) | ||
- |OHMY|Loan$hark![]() 80,20 | 3426 kills: 1800, deaths: 1626 | 53% | 1.467 Expert League | 2.27% +3.91 skill (1) | ||
- $OHMY$Locked On![]() 40,60 | 3414 kills: 1532, deaths: 1882 | 45% | 1.389 Premier League | 3.03% +3.88 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| (OHMY)DeadmanWalking Better avoid this opponent next time |
| Skill Booster |
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| (OHMY)DeadmanWalking Gain optimal skill by winning next confrontation |
| Push Over |
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| (OHMY)AUburnman. Collect your easy points here |
| Skill Sponsor |
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| (OHMY)Bonehill Paid his dues, better thank this opponent next time around |