| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- (OHMY)Sgt Jock![]() 0,100 | 17048 kills: 10498, deaths: 6550 | 62% | 1.456 Expert League | 0.51% +3.98 skill (1) | ||
- (OHMY) Gunner![]() 40,60 | 10234 kills: 5432, deaths: 4802 | 53% | 1.585 Expert League | 0.31% +3.99 skill (1) | ||
- (OHMY)Bonehill![]() 60,40 | 9237 kills: 6179, deaths: 3058 | 67% | 1.339 Premier League | 0.79% +3.97 skill (1) | ||
- !OHMY! Shartnado![]() 100,0 | 6746 kills: 3421, deaths: 3325 | 51% | 1.440 Expert League | 0.54% +3.98 skill (1) | ||
- (OHMY)DeadmanWalking![]() 80,20 | 6302 kills: 2496, deaths: 3806 | 40% | 0 Bootcamp League | 57.63% +1.69 skill (1) | ||
- (OHMY)DeadmanWalking![]() 80,20 | 5935 kills: 2341, deaths: 3594 | 39% | 1.764 Expert League | 0.16% +3.99 skill (1) | ||
- Pengy![]() 40,60 | 5397 kills: 3243, deaths: 2154 | 60% | 1 Bootcamp League | 57.52% +1.70 skill (1) | ||
- (OHMY)((J!gsaw))![]() 40,60 | 5099 kills: 2429, deaths: 2670 | 48% | 1.414 Expert League | 0.60% +3.98 skill (1) | ||
- [OHMY] d|u|n|c|a|n![]() 40,60 | 4587 kills: 2015, deaths: 2572 | 44% | 978 Bootcamp League | 3.09% +3.88 skill (1) | ||
- |OHMY| HAPPIE_HAPPIE![]() 80,20 | 4580 kills: 2580, deaths: 2000 | 56% | 17 Bootcamp League | 56.06% +1.76 skill (1) | ||
- !OHMY!Borch![]() 100,0 | 4405 kills: 2509, deaths: 1896 | 57% | 0 Bootcamp League | 57.62% +1.70 skill (1) | ||
- [OHMY]Dino![]() 40,60 | 3841 kills: 2080, deaths: 1761 | 54% | 1.220 Major League | 1.25% +3.95 skill (1) | ||
- (OHMY)AUburnman.![]() 2,98 | 3543 kills: 1685, deaths: 1858 | 48% | 0 Bootcamp League | 57.63% +1.69 skill (1) | ||
- (OHMY)LoanShark![]() 80,20 | 3426 kills: 1800, deaths: 1626 | 53% | 1.512 Expert League | 0.41% +3.98 skill (1) | ||
- $OHMY$Locked On![]() 40,60 | 3414 kills: 1532, deaths: 1882 | 45% | 1.475 Expert League | 0.47% +3.98 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||
| Worst Enemy |
![]() |
| (OHMY)DeadmanWalking Better avoid this opponent next time |
| Skill Booster |
![]() |
| (OHMY)DeadmanWalking Gain optimal skill by winning next confrontation |
| Push Over |
![]() |
| (OHMY)AUburnman. Collect your easy points here |
| Skill Sponsor |
![]() |
| (OHMY)Bonehill Paid his dues, better thank this opponent next time around |