| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- (OHMY)Sgt Jock![]() 0,100 | 34557 kills: 19074, deaths: 15483 | 55% | 1.170 Major League | 72.14% +1.11 skill (1) | ||
- !OHMY! Shartnado![]() 100,0 | 18536 kills: 9346, deaths: 9190 | 50% | 1.535 Expert League | 38.91% +2.44 skill (1) | ||
- (OHMY)DeadmanWalking![]() 80,20 | 18379 kills: 6780, deaths: 11599 | 37% | 1.556 Expert League | 36.99% +2.52 skill (1) | ||
- (OHMY)Bonehill![]() 60,40 | 18363 kills: 11439, deaths: 6924 | 62% | 1.293 Premier League | 61.73% +1.53 skill (1) | ||
- (OHMY)((J!gsaw))![]() 40,60 | 12989 kills: 5621, deaths: 7368 | 43% | 1.029 Bootcamp League | 81.63% +0.73 skill (1) | ||
- $OHMY$Locked On![]() 40,60 | 12848 kills: 5494, deaths: 7354 | 43% | 1.389 Premier League | 52.76% +1.89 skill (1) | ||
- (OHMY)DeadmanWalking![]() 80,20 | 12435 kills: 4795, deaths: 7640 | 39% | 1 Bootcamp League | 99.57% +0.02 skill (1) | ||
- |OHMY|Loan$hark![]() 80,20 | 11198 kills: 5043, deaths: 6155 | 45% | 1.467 Expert League | 45.29% +2.19 skill (1) | ||
- Pengy![]() 40,60 | 11002 kills: 6496, deaths: 4506 | 59% | 8 Bootcamp League | 99.55% +0.02 skill (1) | ||
- $OHMY$LordFlash![]() 40,60 | 10999 kills: 6622, deaths: 4377 | 60% | 162 Bootcamp League | 99.20% +0.03 skill (1) | ||
- !OHMY!Borch![]() 100,0 | 10486 kills: 5550, deaths: 4936 | 53% | 2 Bootcamp League | 99.57% +0.02 skill (1) | ||
- IAF Icecreamman![]() 1,99 | 10234 kills: 4802, deaths: 5432 | 47% | 486 Bootcamp League | 97.27% +0.11 skill (1) | ||
- (OHMY)AUburnman.![]() 2,98 | 9756 kills: 4577, deaths: 5179 | 47% | 1 Bootcamp League | 99.57% +0.02 skill (1) | ||
- [OHMY]Dino![]() 40,60 | 8091 kills: 4098, deaths: 3993 | 51% | 1.333 Premier League | 58.04% +1.68 skill (1) | ||
- |OHMY| HAPPIE_HAPPIE![]() 80,20 | 8023 kills: 4317, deaths: 3706 | 54% | 102 Bootcamp League | 99.36% +0.03 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| (OHMY)DeadmanWalking Better avoid this opponent next time |
| Skill Booster |
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| (OHMY)DeadmanWalking Gain optimal skill by winning next confrontation |
| Push Over |
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| (OHMY)AUburnman. Collect your easy points here |
| Skill Sponsor |
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| (OHMY)Bonehill Paid his dues, better thank this opponent next time around |