| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- (OHMY)Sgt Jock![]() 0,100 | 12045 kills: 6759, deaths: 5286 | 56% | 1.397 Premier League | 0.91% +3.96 skill (1) | ||
- (OHMY) Gunner![]() 40,60 | 7556 kills: 3588, deaths: 3968 | 47% | 1.397 Premier League | 0.91% +3.96 skill (1) | ||
- (OHMY)Bonehill![]() 60,40 | 6818 kills: 4223, deaths: 2595 | 62% | 1.228 Major League | 1.73% +3.93 skill (1) | ||
- Pengy![]() 40,60 | 5530 kills: 3023, deaths: 2507 | 55% | 34 Bootcamp League | 63.26% +1.47 skill (1) | ||
- (OHMY)AUburnman.![]() 2,98 | 5423 kills: 2199, deaths: 3224 | 41% | 5 Bootcamp League | 65.83% +1.37 skill (1) | ||
- (OHMY)DeadmanWalking![]() 80,20 | 5038 kills: 1782, deaths: 3256 | 35% | 5 Bootcamp League | 65.79% +1.37 skill (1) | ||
- |OHMY| HAPPIE_HAPPIE![]() 80,20 | 4464 kills: 2220, deaths: 2244 | 50% | 420 Bootcamp League | 28.14% +2.87 skill (1) | ||
- $OHMY$LordFlash![]() 40,60 | 4426 kills: 2457, deaths: 1969 | 56% | 410 Bootcamp League | 28.87% +2.85 skill (1) | ||
- (OHMY)((J!gsaw))![]() 40,60 | 4006 kills: 1578, deaths: 2428 | 39% | 1.462 Expert League | 0.71% +3.97 skill (1) | ||
- !OHMY! Shartnado![]() 100,0 | 3598 kills: 1699, deaths: 1899 | 47% | 1.403 Expert League | 0.89% +3.96 skill (1) | ||
- [OHMY]Dino![]() 40,60 | 3443 kills: 1628, deaths: 1815 | 47% | 1.107 Major League | 2.72% +3.89 skill (1) | ||
- !OHMY!Borch![]() 100,0 | 2987 kills: 1548, deaths: 1439 | 52% | 7 Bootcamp League | 65.65% +1.37 skill (1) | ||
- IAF Icecreamman![]() 1,99 | 2969 kills: 1274, deaths: 1695 | 43% | 1.424 Expert League | 0.82% +3.97 skill (1) | ||
- Ranger![]() 2,98 | 2704 kills: 1472, deaths: 1232 | 54% | 19 Bootcamp League | 64.54% +1.42 skill (1) | ||
- daKid!![]() 1,99 | 2568 kills: 1259, deaths: 1309 | 49% | 1.084 Bootcamp League | 2.97% +3.88 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||
| Worst Enemy |
![]() |
| (OHMY)DeadmanWalking Better avoid this opponent next time |
| Skill Booster |
![]() |
| (OHMY)((J!gsaw)) Gain optimal skill by winning next confrontation |
| Push Over |
![]() |
| (OHMY)AUburnman. Collect your easy points here |
| Skill Sponsor |
![]() |
| (OHMY)Bonehill Paid his dues, better thank this opponent next time around |