| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- (OHMY) Gunner![]() 40,60 | 18536 kills: 9190, deaths: 9346 | 50% | 1.418 Expert League | 61.09% +1.56 skill (1) | ||
- (OHMY)Sgt Jock![]() 0,100 | 16120 kills: 9018, deaths: 7102 | 56% | 1.170 Major League | 80.26% +0.79 skill (1) | ||
- (OHMY)Bonehill![]() 60,40 | 13439 kills: 8605, deaths: 4834 | 64% | 1.293 Premier League | 71.69% +1.13 skill (1) | ||
- (OHMY)DeadmanWalking![]() 80,20 | 12992 kills: 4944, deaths: 8048 | 38% | 1.556 Expert League | 47.96% +2.08 skill (1) | ||
- $OHMY$Locked On![]() 40,60 | 12126 kills: 5500, deaths: 6626 | 45% | 1.389 Premier League | 63.69% +1.45 skill (1) | ||
- (OHMY)((J!gsaw))![]() 40,60 | 11403 kills: 5224, deaths: 6179 | 46% | 1.029 Bootcamp League | 87.46% +0.50 skill (1) | ||
- Pengy![]() 40,60 | 7730 kills: 4535, deaths: 3195 | 59% | 8 Bootcamp League | 99.72% +0.01 skill (1) | ||
- $OHMY$LordFlash![]() 40,60 | 7694 kills: 4629, deaths: 3065 | 60% | 162 Bootcamp League | 99.49% +0.02 skill (1) | ||
- |OHMY| HAPPIE_HAPPIE![]() 80,20 | 7472 kills: 3963, deaths: 3509 | 53% | 102 Bootcamp League | 99.59% +0.02 skill (1) | ||
- |OHMY|Loan$hark![]() 80,20 | 7222 kills: 3544, deaths: 3678 | 49% | 1.467 Expert League | 56.52% +1.74 skill (1) | ||
- (OHMY)AUburnman.![]() 2,98 | 7034 kills: 3485, deaths: 3549 | 50% | 1 Bootcamp League | 99.72% +0.01 skill (1) | ||
- !OHMY!Borch![]() 100,0 | 6790 kills: 3697, deaths: 3093 | 54% | 2 Bootcamp League | 99.72% +0.01 skill (1) | ||
- [OHMY]Dino![]() 40,60 | 6773 kills: 3478, deaths: 3295 | 51% | 1.333 Premier League | 68.47% +1.26 skill (1) | ||
- IAF Icecreamman![]() 1,99 | 6746 kills: 3325, deaths: 3421 | 49% | 486 Bootcamp League | 98.25% +0.07 skill (1) | ||
- [OHMY]RAZOR![]() 2,98 | 6746 kills: 3700, deaths: 3046 | 55% | 1.423 Expert League | 60.60% +1.58 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||
| Worst Enemy |
![]() |
| (OHMY)DeadmanWalking Better avoid this opponent next time |
| Skill Booster |
![]() |
| (OHMY)DeadmanWalking Gain optimal skill by winning next confrontation |
| Push Over |
![]() |
| (OHMY)AUburnman. Collect your easy points here |
| Skill Sponsor |
![]() |
| (OHMY)Bonehill Paid his dues, better thank this opponent next time around |