| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- (OHMY) Gunner![]() 40,60 | 18070 kills: 8939, deaths: 9131 | 49% | 1.397 Premier League | 50.58% +1.98 skill (1) | ||
- (OHMY)Sgt Jock![]() 0,100 | 15506 kills: 8688, deaths: 6818 | 56% | 1.397 Premier League | 50.55% +1.98 skill (1) | ||
- (OHMY)Bonehill![]() 60,40 | 12886 kills: 8242, deaths: 4644 | 64% | 1.228 Major League | 66.20% +1.35 skill (1) | ||
- (OHMY)DeadmanWalking![]() 80,20 | 12332 kills: 4708, deaths: 7624 | 38% | 1.545 Expert League | 36.68% +2.53 skill (1) | ||
- $OHMY$Locked On![]() 40,60 | 11793 kills: 5347, deaths: 6446 | 45% | 1.392 Premier League | 51.10% +1.96 skill (1) | ||
- (OHMY)((J!gsaw))![]() 40,60 | 11185 kills: 5119, deaths: 6066 | 46% | 1.462 Expert League | 44.35% +2.23 skill (1) | ||
- Pengy![]() 40,60 | 7730 kills: 4535, deaths: 3195 | 59% | 34 Bootcamp League | 99.48% +0.02 skill (1) | ||
- $OHMY$LordFlash![]() 40,60 | 7694 kills: 4629, deaths: 3065 | 60% | 410 Bootcamp League | 97.83% +0.09 skill (1) | ||
- |OHMY| HAPPIE_HAPPIE![]() 80,20 | 7472 kills: 3963, deaths: 3509 | 53% | 420 Bootcamp League | 97.76% +0.09 skill (1) | ||
- (OHMY)AUburnman.![]() 2,98 | 7034 kills: 3485, deaths: 3549 | 50% | 5 Bootcamp League | 99.54% +0.02 skill (1) | ||
- |OHMY|Loan$hark![]() 80,20 | 6838 kills: 3369, deaths: 3469 | 49% | 1.294 Premier League | 60.36% +1.59 skill (1) | ||
- !OHMY!Borch![]() 100,0 | 6790 kills: 3697, deaths: 3093 | 54% | 7 Bootcamp League | 99.53% +0.02 skill (1) | ||
- IAF Icecreamman![]() 1,99 | 6681 kills: 3294, deaths: 3387 | 49% | 1.424 Expert League | 48.04% +2.08 skill (1) | ||
- [OHMY]Dino![]() 40,60 | 6619 kills: 3396, deaths: 3223 | 51% | 1.107 Major League | 75.70% +0.97 skill (1) | ||
- [OHMY]RAZOR![]() 2,98 | 6581 kills: 3608, deaths: 2973 | 55% | 1.232 Major League | 65.86% +1.37 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| (OHMY)DeadmanWalking Better avoid this opponent next time |
| Skill Booster |
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| (OHMY)DeadmanWalking Gain optimal skill by winning next confrontation |
| Push Over |
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| (OHMY)AUburnman. Collect your easy points here |
| Skill Sponsor |
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| (OHMY)Bonehill Paid his dues, better thank this opponent next time around |