| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- (OHMY) Gunner![]() 40,60 | 20099 kills: 9957, deaths: 10142 | 50% | 1.402 Expert League | 55.20% +1.79 skill (1) | ||
- (OHMY)Sgt Jock![]() 0,100 | 17779 kills: 9908, deaths: 7871 | 56% | 1.447 Expert League | 50.86% +1.97 skill (1) | ||
- (OHMY)DeadmanWalking![]() 80,20 | 14472 kills: 5475, deaths: 8997 | 38% | 1.628 Expert League | 34.07% +2.64 skill (1) | ||
- (OHMY)Bonehill![]() 60,40 | 13916 kills: 8899, deaths: 5017 | 64% | 958 Bootcamp League | 87.10% +0.52 skill (1) | ||
- $OHMY$Locked On![]() 40,60 | 12672 kills: 5744, deaths: 6928 | 45% | 1.604 Expert League | 36.20% +2.55 skill (1) | ||
- (OHMY)((J!gsaw))![]() 40,60 | 11777 kills: 5396, deaths: 6381 | 46% | 1.427 Expert League | 52.85% +1.89 skill (1) | ||
- (OHMY)LoanShark![]() 80,20 | 7816 kills: 3820, deaths: 3996 | 49% | 1.455 Expert League | 50.10% +2.00 skill (1) | ||
- Pengy![]() 40,60 | 7730 kills: 4535, deaths: 3195 | 59% | 1 Bootcamp League | 99.63% +0.01 skill (1) | ||
- $OHMY$LordFlash![]() 40,60 | 7694 kills: 4629, deaths: 3065 | 60% | 161 Bootcamp League | 99.31% +0.03 skill (1) | ||
- |OHMY| HAPPIE_HAPPIE![]() 80,20 | 7472 kills: 3963, deaths: 3509 | 53% | 7 Bootcamp League | 99.62% +0.02 skill (1) | ||
- (OHMY)AUburnman.![]() 2,98 | 7034 kills: 3485, deaths: 3549 | 50% | 0 Bootcamp League | 99.63% +0.01 skill (1) | ||
- [OHMY]RAZOR![]() 2,98 | 6974 kills: 3828, deaths: 3146 | 55% | 1.491 Expert League | 46.71% +2.13 skill (1) | ||
- [OHMY]Dino![]() 40,60 | 6957 kills: 3587, deaths: 3370 | 52% | 1.182 Major League | 74.13% +1.03 skill (1) | ||
- !OHMY!Borch![]() 100,0 | 6790 kills: 3697, deaths: 3093 | 54% | 0 Bootcamp League | 99.63% +0.01 skill (1) | ||
- IAF Icecreamman![]() 1,99 | 6746 kills: 3325, deaths: 3421 | 49% | 35 Bootcamp League | 99.57% +0.02 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| (OHMY)DeadmanWalking Better avoid this opponent next time |
| Skill Booster |
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| (OHMY)DeadmanWalking Gain optimal skill by winning next confrontation |
| Push Over |
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| (OHMY)AUburnman. Collect your easy points here |
| Skill Sponsor |
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| (OHMY)Bonehill Paid his dues, better thank this opponent next time around |